Schwarzenberg
2002-2006
- Schwarzenberg was planned as a WW2 Stealth Shooter for PC and Xbox. With a story - based on true historical facts. The environment visible in the materials is build precisely after a real German city.
- During 4 years of prototyping and pitching the team created 2 playable prototypes, 3 pitch trailers, flyers and a 100 pages design document. Unfortunately we never managed to find a publisher or financing partner for this.
- Interesting fact: To develop the story we worked with role playing authors from the Dark Eye ("Das Schwarze Auge") - the leading German Role Playing system.
- Earliest ideas go back to 1991.
- Wonderful art from Marcus Koch and Silvio Ullrich.
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